FS2x.com
Tutorials/Gauges

Tutorial Page:
FS2x.com welcomes you to our 'Tutorials Page'. We are currently planning to develop and post a number of tutorials relating to most every aspect of FS9 flight simulation. An example is our first series of tutorials which will be on making gauges for FS9 using XML code (see below). The tutorials series will be presented much like a course, with one section presented every 1 or 2 weeks. A tentative schedule of our first tutorial is presented below. Our hope is that people who are interested will follow along, discuss problems and/or progress with us, and even send us their gauges once made. To see what gauges have been made with help from our tutorials, please go to our 'Students' section.
Click HERE to view our Students' XML gauges
Tutorial 1:
Making FS9 gauges using XML code
Section 1: Basic Strategy
Chapter 1: Main Body Sections. PDF
Chapter 2: Interaction Sections. PDF
Section 2: Vertical Speed Indicator. PDF
Section 3: Airspeed Indicator
Section 4: Altimeter
Section 5: Primary Flight Display
Section 6: Multi-Functional Display
XML reference lists
1) Key Events (inputs) 2) Colour 3) GPS 4) Help ID's and Tooltips 5) Options 6) P_Variables
7) Part Names 8) Sound 9) Units 10) Internal variables (output) 11) Key Equivalents
12) FS2004 Comprehensive List of GPS Variables Released by the MSFS Team.PDF
The information above is not necessarily all inclusive. It can be expanded if the interest is there. We are always open to suggestions for these tutorials, and for tutorial requests.
We are also looking for people that would be interested in presenting tutorials of their own.
Tutorial 2:
How to Position Gauges in a Virtual Cockpit and Provide Background Illumination. PDF
Guest Tutorials:
1) General Programming Tips. PDF by George W. Denyer
2) Gauge Graphics Part 1 of 4. PDF by Glenn Copeland
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This is a comprehensive package explaining how to prepare professional quality gauge graphics and includes a fully functional example gauge. Click the graphic to download the complete PART 1 package including the tutorial in PDF and DOC formats and the example gauge. The article describes methods for simulating gauge bodies, data windows, controls, panel cutouts, shadows, transparencies, text, beveling, feathering, contouring, textures, illumination and a host of other techniques. |
Readme |
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3) Gauge Graphics Part 2 of 4. PDF by Glenn Copeland
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Click the graphic to download the complete PART 2 package including the tutorial in PDF and DOC formats. |
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4) Gauge Graphics Part 3 of 4. PDF by Glenn Copeland
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Click the graphic to download the complete PART 3 package including the tutorial in PDF and DOC formats. |
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5) Gauge Graphics Part 4 of 4. PDF by Glenn Copeland
6) Formatted Text Example Gauge by Jan
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This is not a complete tutorial on Formatted Text but a novel XML gauge that shows by example what can be done. Install the gauge as a pop-up window. The text seen explains how the text format was achieved. Also, looking at the XML code itself is useful. This is by Jan who is a regular poster at Avsim (usually on Formatted Text) |
7) FS2004 Plotting Tutorial PDF by Glenn Copeland
FX2x.com welcomes you to our Students section. OK, our tutorials are no where near complete enough yet for students to produce full gauges. However, the following developers have taken advantage of the tutorials to help them. FS2x.com would like to thank the following for taking an interest in our site and for allowing us to show what can be achieved by beginners and early developers. These gauges are offered for download and are covered by the freeware copyright. If you use any of the following gauges, they must be used in freeware projects only, and it would be polite to give the developers suitable credit for their hard work. Click on a picture to download, and the 'README' file if one is supplied to view details.
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2) Pitch Trim by George Denyer. Another simple but well executed gauge. Look at the XML code with a text editor. George adds some handy dandy notes to his gauges. Should help the early developer. The pitch shown here, for example, is +2°. |
Readme
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3) Radar Height by George Denyer. The code contains a neat and simple way of getting the thousands to change in a digital manner. The height shown here, for example, is 500 ft |
Readme
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4) 2 Jets Fuel Gauge by George Denyer. Looks quite complex on the outside, but neat use of XML code on the inside. Very complete gauge with many functions. |
Readme
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5) Set of 3 Gauges by George Denyer. Matching gauges with analogue and digital display, a little different from the usual colour scheme. Airspeed, Radio Altimeter and Altimeter. Nice. |
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6) Fuel Consumed by Dirk Trotteyn. This example shows a gauge using very little code, but the logic is clever which makes efficient use of the XML code. |
Readme
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8) Percent RPM Gauge by Dirk Trotteyn. Another nice gauge with excellent graphics. Shows what can be achieved with a decent graphics editor (given me an idea for another tutorial). Please open the readme for a full description and pictures. |
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9) Simple AP Gauge by Jon Masterson. This gauge is a single button which when active provides simple hold of altitude and heading. Please open the readme for a full description. |
Readme | DOWNLOAD |
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10) GPS Map View Gauge by Talal A Alhaj. Shows Airport details (Runway ID, length & ILS), VOR and NDB frequencies, Intersections and waypoints, Airspaces, Approaches and Flight routes. The view can be toggled as required for the flight. Zoom in/out to show nearest airports, vor's and ndb's. Very nice comprehensive gauge that has baffled some of the best gauge developers. Many thanks for this one Talal |
Readme |
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11) RADI by Glenn Copeland Radio Altimeter/Drift Instrument This mechanical gauge shows low altitude and wind drift information in an analog display. It presents this important landing data in a precise and readable manner. Altitude range: 0-1000 ft. Below 100-feet, the altitude needle is accurate to within one-foot Drift angles: 0 - 30 degrees left/right. This gauge will assist with landing all types of aircraft, but in helicopters it also facilitates hovering and taxiing. Another useful addition to the panel |
Readme |
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12) AutoLand by Martyn Becker for FS2004/ FS2002 AUTOLAND GAUGE Version 1. Provides full hands-off autoland capability for all airliners. Simple installation. Original XML programming by Nick Pike, adapted and amended by Martyn Becker. File size - 191kB. A well constructed package for those who often ask for this useful and interesting feature. |
Readme |
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